Weighted Space Time Turbo Trellis Codes
Researchers: Branka Vucetic, Yohghui Li, Jinhong
Yuan and Agus Santoso
Support: ARC Discovery Grant, Norman I Price
Scholarship and Girling Watson Fellowship
Space-time coding, carried out in both the time and space
domains, is a practical technique that enables to approach
the MIMO system capacity bounds. The simplest example
of space-time coding is the Alamouti scheme, which has
been adopted as a standard for the third generation of WCDMA
cellular radio networks and IEEE 802.16
broadband wireless access systems. It is simple to
implement but has no coding gain and its performance is
far from the MIMO system capacity limit. Space-time
trellis codes achieve substantial coding and diversity
gains and are simple to implement for small numbers of
transmit antennas. Layered space-time codes (LST), with
time domain coding only, achieve high coding and
diversity gains but the detection/decoding is quite
challenging for a large number of transmit antennas.
Space-time turbo trellis coded modulation schemes,
outperform the other known ST codes. All these space-
Telecommunications Laboratory
time coding schemes use channel state information (CSI)
at the receiver only. Substantial further improvements are
possible by exploiting CSI both at the transmitter and the
receiver, as demonstrated in our recent results in MIMO
systems with transmit antenna selection. In this project
the performance and design of space-time turbo trellis
codes with variable power across transmit antennas if
both full and partial CSI are available at the transmitter
will be investigated.
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EDA is divided into many (sometimes overlapping) sub-areas. They mostly align with the path of manufacturing from design to mask generation. The following applies to chip/ASIC/FPGA construction but is very similar in character to the areas of printed circuit board design:
Design and architecture: design the chip's schematics, output in Verilog, VHDL, SPICE and other formats.
Floorplanning: The preparation step of creating a basic die-map showing the expected locations for logic gates, power & ground planes, I/O pads, and hard macros. (This is analogous to a city-planner's activity in creating residential, commercial, and industrial zones within a city block.)
Logic synthesis: translation of a chip's abstract, logical RTL-description (often specified via a hardware description language, or "HDL", such as Verilog or VHDL) into a discrete netlist of logic-gate (boolean-logic) primitives.
Behavioral synthesis, high-level synthesis or algorithmic synthesis: This takes the level of abstraction higher and allows automation of the architecture exploration process. It involves the process of translating an abstract behavioral description of a design to synthesizable RTL. The input specification is in languages like behavioral VHDL, algorithmic SystemC, C++ etc and the RTL description in VHDL/Verilog is produced as the result of synthesis.
Intelligent verification
Co-design: The concurrent design, analysis or optimization of two or more electronic systems. Usually the electronic systems belong to differing substrates such as multiple PCBs or Package and Chip co-design.
Intelligent testbench
IP cores: provide pre-programmed design elements.
EDA databases: databases specialized for EDA applications. Needed since historically general purpose DBs did not provide enough performance.
Simulation: simulate a circuit's operation so as to verify correctness and performance.
Transistor simulation – low-level transistor-simulation of a schematic/layout's behavior, accurate at device-level.
Logic simulation – digital-simulation of an RTL or gate-netlist's digital (boolean 0/1) behavior, accurate at boolean-level.
Behavioral Simulation – high-level simulation of a design's architectural operation, accurate at cycle-level or interface-level.
Hardware emulation – Use of special purpose hardware to emulate the logic of a proposed design. Can sometimes be plugged into a system in place of a yet-to-be-built chip; this is called in-circuit emulation.
Clock Domain Crossing Verification (CDC check): Similar to linting, but these checks/tools specialize in detecting and reporting potential issues like data loss, meta-stability due to use of multiple clock domains in the design.
Formal verification, also model checking: Attempts to prove, by mathematical methods, that the system has certain desired properties, and that certain undesired effects (such as deadlock) cannot occur.
Equivalence checking: algorithmic comparison between a chip's RTL-description and synthesized gate-netlist, to ensure functional equivalence at the logical level.
Power analysis and optimization: optimizes the circuit to reduce the power required for operation, without affecting the functionality.
Place and route, PAR: (for digital devices) tool-automated placement of logic-gates and other technology-mapped components of the synthesized gate-netlist, then subsequent routing of the design, which adds wires to connect the components' signal and power terminals.
Static timing analysis: Analysis of the timing of a circuit in an input-independent manner, hence finding a worst case over all possible inputs.
Transistor layout: (for analog/mixed-signal devices), sometimes called polygon pushing – a prepared-schematic is converted into a layout-map showing all layers of the device.
Design for Manufacturability: tools to help optimize a design to make it as easy and cheap as possible to manufacture.
Design closure: IC design has many constraints, and fixing one problem often makes another worse. Design closure is the process of converging to a design that satisfies all constraints simultaneously.
Analysis of substrate coupling.
Power network design and analysis
Physical verification, PV: checking if a design is physically manufacturable, and that the resulting chips will not have any function-preventing physical defects, and will meet original specifications.
Design rule checking, DRC – checks a number of rules regarding placement and connectivity required for manufacturing.
Layout versus schematic, LVS – checks if designed chip layout matches schematics from specification.
Layout extraction, RCX – extracts netlists from layout, including parasitic resistors (PRE), and often capacitors (RCX), and sometimes inductors, inherent in the chip layout.
Mask data preparation, MDP: generation of actual lithography photomask used to physically manufacture the chip.
Resolution enhancement techniques, RET – methods of increasing of quality of final photomask.
Optical proximity correction, OPC – up-front compensation for diffraction and interference effects occurring later when chip is manufactured using this mask.
Mask generation – generation of flat mask image from hierarchical design.
Manufacturing test
Automatic test pattern generation, ATPG – generates pattern-data to systematically exercise as many logic-gates, and other components, as possible.
Built-in self-test, or BIST – installs self-contained test-controllers to automatically test a logic (or memory) structure in the design
Design For Test, DFT – adds logic-structures to a gate-netlist, to facilitate post-fabrication (die/wafer) defect testing.
Technology CAD, or TCAD, simulates and analyses the underlying process technology. Semiconductor process simulation, the resulting dopant profiles, and electrical properties of devices are derived directly from device physics.
Electromagnetic field solvers, or just field solvers, solve Maxwell's equations directly for cases of interest in IC and PCB design. They are known for being slower but more accurate than the layout extraction above.
Electronic design automation (EDA) is the category of tools for designing and producing electronic systems ranging from printed circuit boards (PCBs) to integrated circuits. This is sometimes referred to as ECAD (electronic computer-aided design) or just CAD. (The articles for Printed circuit boards and wire wrap both contain specialized discussions of the EDA used for those.)
Terminology
The term EDA is also used as an umbrella term for computer-aided engineering, computer-aided design and computer-aided manufacturing of electronics in the discipline of Electronic engineering. This usage probably originates in the IEEE Design Automation Technical Committee.
This article describes EDA specifically for electronics, and concentrates on EDA used for designing integrated circuits. The segment of the industry that must use EDA are chip designers at semiconductor companies. Large chips are too complex to design by hand.
Growth of EDA
EDA for electronics has rapidly increased in importance with the continuous scaling of semiconductor technology.[citation needed] Some users are foundry operators, who operate the semiconductor fabrication facilities, or "fabs", and design-service companies who use EDA software to evaluate an incoming design for manufacturing readiness. EDA tools are also used for programming design functionality into FPGAs.
Outside plant (OSP) engineers are also often called Field Engineers as they often spend a great deal of time in the field taking notes about the civil environment, aerial, above ground, and below ground. OSP Engineers are responsible for taking plant (copper, fiber, etc.) from a wire center to a distribution point or destination point directly. If a distribution point design is used then a cross connect box is placed in a strategic location to feed a determined distribution area.
The cross-connect box, also known as a service area interface is then installed to allow connections to be made more easily from the wire center to the destination point and ties up fewer facilities by not having dedication facilities from the wire center to every destination point. The plant is then taken directly to its destination point or to another small closure called a pedestal where access can also be gained to the plant if necessary. These access points are preferred as they allow faster repair times for customers and save telephone operating companies large amounts of money.
The plant facilities can be delivered via underground facilities, either direct buried or through conduit or in some cases laid under water, via aerial facilities such as telephone or power poles, or via microwave radio signals for long distances where either of the other two methods is too costly.
As structural engineers, OSP egineers are responsible for the structural design and placement of cellular towers and telephone poles as well as calculating pole capabilities of existing telephone or power poles new plant is being added onto. Structural calculations are required when boring under heavy traffic areas such as highways or when attaching to other structures such as bridges. Shoring also has to be taken into consideration for larger trenches or pits. Conduit structures often include encasements of slurry that needs to be designed to support the structure and withstand the environment around it (soil type, high traffic areas, etc.).
As electrical engineers, OSP engineers are responsible for the resistance, capacitance, and inductance (RCL) design of all new plant to ensure telephone service is clear and crisp and data service is clean as well as reliable. Attenuation and loop loss calculations are required to determine cable length and size required to provide the service called for. In addition power requirements have to be calculated and provided for to power any electronic equipment being placed in the field. Ground potential has to be taken into consideration when placing equipment, facilities, and plant in the field to account for lightning strikes, high voltage intercept from improperly grounded or broken power company facilities, and from various sources of electromagnetic interference.
As civil engineers, OSP egineers are responsible for drawing up plans, either by hand or using Computer Aided Drafting (CAD) software, for how telecom plant facilities will be placed. Often when working with municipalities trenching or boring permits are required and drawings must be made for these. Often these drawings include about 70% or so of the detailed information required to pave a road or add a turn lane to an existing street. Structural calculations are required when boring under heavy traffic areas such as highways or when attaching to other structures such as bridges. As Civil Engineers Telecom Engineers provide the modern communications backbone for all technological communications distributed throughout civilizations today.
Unique to Telecom Engineering is the use of air core cable which requires an extensive network of air handling equipment such as compressors, manifolds, regulators and hundreds of miles of air pipe per system that connects to pressurized splice cases all designed to pressurize this special form of copper cable to keep moisture out and provide a clean signal to the customer.
As Political and Social Ambassador, the OSP Engineer is the telephone operating companies’ face and voice to the local authorities and other utilities. OSP Engineers often meet with municipalities, construction companies and other utility companies to address their concerns and educate them about how the telephone utility works and operates. Additionally, the OSP Engineer has to secure real estate to place outside facilities on such as an easement to place a cross connect box on.
A telecom equipment engineer is an electronics engineer that designs equipment such as routers, switches, multiplexers, and other specialized computer/electronics equipment designed to be used in the telecommunication network infrastructure.
Central-office engineer
A Central-office engineer is responsible for designing and overseeing the implementation of telecommunications equipment in a central office (CO for short), also referred to as a wire center or telephone exchange. A CO engineer is responsible for integrating new technology into the existing network, assigning the equipments location in the wire center and providing power, clocking (for digital equipment) and alarm monitoring facilities for the new equipment. The CO engineer is also responsible for providing more power, clocking, and alarm monitoring facilities if there isn’t currently enough available to support the new equipment being installed. Finally, the CO Engineer is responsible for designing how the massive amounts of cable will be distributed to various equipment and wiring frames throughout the wire center and overseeing the installation and turn up of all new equipment.
As structural engineers, CO engineers are responsible for the structural design and placement of racking and bays for the equipment to be installed in as well as for the plant to be placed on.
As electrical engineers, CO engineers are responsible for the resistance, capacitance, and inductance (RCL) design of all new plant to ensure telephone service is clear and crisp and data service is clean as well as reliable. Attenuation and loop loss calculations are required to determine cable length and size required to provide the service called for. In addition power requirements have to be calculated and provided for to power any electronic equipment being placed in the wire center.
Telecommunications engineering or telecom engineering is a major field within electronic engineering. Telecom engineers come in a variety of different types from basic circuit designers to strategic mass developments. A telecom engineer is responsible for designing and overseeing the installation of telecommunications equipment and facilities, such as complex electronic switching systems to copper telephone facilities and fiber optics. Telecom engineering also overlaps heavily with broadcast engineering.
Telecommunications is a diverse field of engineering including electronics, civil, structural, and electrical engineering as well as being a political and social ambassador, a little bit of accounting and a lot of project management. Ultimately, telecom engineers are responsible for providing the method that customers can get telephone and high speed data services.
Telecom engineers use a variety of different equipment and transport media available from a multitude of manufacturers to design the telecom network infrastructure. The most common media, often referred to as plant in the telecom industry, used by telecommunications companies today are copper, coaxial cable, fiber, and radio.
Telecom engineers are often expected, as most engineers are, to provide the best solution possible for the lowest cost to the company. This often leads to creative solutions to problems that often would have been designed differently without the budget constraints dictated by modern society. In the earlier days of the telecom industry massive amounts of cable were placed that were never used or have been replaced by modern technology such as fiber optic cable and digital multiplexing techniques.
Telecom engineers are also responsible for keeping the records of the companies’ equipment and facilities and assigning appropriate accounting codes for purposes of taxes and maintenance. As telecom engineers responsible for budgeting and overseeing projects and keeping records of equipment, facilities and plant the telecom engineer is not only an engineer but an accounting assistant or bookkeeper (if not an accountant) and a project manager as well.
Formation of petroleum occurs from hydrocarbon pyrolysis, in a variety of mostly endothermic reactions at high temperature and/or pressure.[15] Today's oil formed from the preserved remains of prehistoric zooplankton and algae, which had settled to a sea or lake bottom in large quantities under anoxic conditions (the remains of prehistoric terrestrial plants, on the other hand, tended to form coal). Over geological time the organic matter mixed with mud, and was buried under heavy layers of sediment resulting in high levels of heat and pressure (diagenesis). This process caused the organic matter to change, first into a waxy material known as kerogen, which is found in various oil shales around the world, and then with more heat into liquid and gaseous hydrocarbons via a process known as catagenesis.
In its strictest sense, petroleum includes only crude oil, but in common usage it includes both crude oil and natural gas. Both crude oil and natural gas are predominantly a mixture of hydrocarbons. Under surface pressure and temperature conditions, the lighter hydrocarbons methane, ethane, propane and butane occur as gases, while the heavier ones from pentane and up are in the form of liquids or solids. However, in the underground oil reservoir the proportion which is gas or liquid varies depending on the subsurface conditions, and on the phase diagram of the petroleum mixture.[2]
An oil well produces predominantly crude oil, with some natural gas dissolved in it. Because the pressure is lower at the surface than underground, some of the gas will come out of solution and be recovered (or burned) as associated gas or solution gas. A gas well produces predominately natural gas. However, because the underground temperature and pressure are higher than at the surface, the gas may contain heavier hydrocarbons such as pentane, hexane, and heptane in the gaseous state. Under surface conditions these will condense out of the gas and form natural gas condensate, often shortened to condensate. Condensate resembles gasoline in appearance and is similar in composition to some volatile light crude oils.
The proportion of hydrocarbons in the petroleum mixture is highly variable between different oil fields and ranges from as much as 97% by weight in the lighter oils to as little as 50% in the heavier oils and bitumens.
Petroleum (L. petroleum, from Greek πετρέλαιον, lit. "rock oil") or crude oil is a naturally occurring, flammable liquid consisting of a complex mixture of hydrocarbons of various molecular weights, and other organic compounds, that is found in geologic formations beneath the earth's surface.
The term "petroleum" was first used in the treatise De Natura Fossilium, published in 1546 by the German mineralogist Georg Bauer, also known as Georgius Agricola.
Petroleum engineering has become a technical profession that involves extracting oil in increasingly difficult situations as the "low hanging fruit" of the world's oil fields are found and depleted. Improvements in computer modeling, materials and the application of statistics, probability analysis, and new technologies like horizontal drilling and enhanced oil recovery, have drastically improved the toolbox of the petroleum engineer in recent decades.
Deep-water, arctic and desert conditions are commonly contended with. High Temperature and High Pressure (HTHP) environments have become increasingly commonplace in operations and require the petroleum engineer to be savy in topics as wide ranging as thermo-hydraulics, geomechanics, and intelligent systems.
The Society of Petroleum Engineers is the largest professional society for petroleum engineers and publishes much information concerning the industry. Petroleum engineering education is available at 17 universities in the United States and many more throughout the world - primarily in oil producing states - but not only top producers, and some oil companies have considerable in house petroleum engineering training classes.
Petroleum engineers have historically been one of the highest paid engineering disciplines; this is offset by a tendency for mass layoffs when oil prices decline. Petroleum engineering(field company man representing the natural resource company) salaries start from $60,000 annually for just graduated individuals. For an individual with experience, the salaries can go from $150,000 to $200,000 annually.Drillers on the drilling rig (contractor) makes approx.80-100,000 USD.Rig managers are making approx.110,000-130,000 USD.This is per 2010.In a June 4th, 2007 article, Forbes.com reported that Petroleum Engineering was the 24th best paying job in the United States.
Petroleum engineering is an engineering discipline concerned with the subsurface activities related to the production of hydrocarbons, which can be either crude oil or natural gas. These activities are deemed to fall within the upstream sector of the oil and gas industry, which are the activities of finding and producing hydrocarbons. (Refining and distribution to a market are referred to as the downstream sector.) Exploration, by earth scientists, and petroleum engineering are the oil and gas industry's two main subsurface disciplines, which focus on maximizing economic recovery of hydrocarbons from subsurface reservoirs. Petroleum geology and geophysics focus on provision of a static description of the hydrocarbon reservoir rock, while petroleum engineering focuses on estimation of the recoverable volume of this resource using a detailed understanding of the physical behavior of oil, water and gas within porous rock at very high pressure.
The combined efforts of geologists and petroleum engineers throughout the life of a hydrocarbon accumulation determine the way in which a reservoir is developed and depleted, and usually they have the highest impact on field economics. Petroleum engineering requires a good knowledge of many other related disciplines, such as geophysics, petroleum geology, formation evaluation (well logging), drilling, economics, reservoir simulation, well engineering, artificial lift systems, and oil & gas facilities engineering.
Audio restoration is a generalized term for the process of removing imperfections (such as hiss, crackle, noise, and buzz) from sound recordings. Audio restoration can be performed directly on the recording medium (for example, washing a gramophone record with a cleansing solution), or on a digital representation of the recording using a computer (such as a AIFF or WAV file). Record restoration is a particular form of audio restoration that seeks to repair the sound of damaged records.
Modern audio restoration techniques are usually performed by digitizing an audio source from analog media, such as lacquer recordings, optical sources and magnetic tape. Once in the digital realm, recordings can be restored and cleaned up using dedicated, standalone digital processing units such as declickers, decracklers, dehissers and dialogue noise suppressors, or using digital audio workstations (DAWs). DAWs can perform various automated techniques to remove anomalies using algorithms to accomplish broadband denoising, declicking and decrackling, as well as removing buzzes and hums. Often audio engineers and sound editors use DAWs to manually remove "pops and ticks" from recordings, and the latest spectrographic 'retouching' techniques allow for the suppression or removal of discrete unwanted sounds. DAWs are capable of removing the smallest of anomalies, often without leaving artifacts and other evidence of their removal. Although fully automated solutions exist, audio restoration is sometimes a time consuming process that requires skilled audio engineers with specific experience in music and film recording techniques.
There are four distinct steps to commercial production of a recording. Recording, editing, mixing, and mastering. Typically, each is performed by a sound engineer who specializes only in that part of production.
Studio engineer could be either a sound engineer working in a studio together with a producer, or a producing sound engineer working in a studio.
Recording engineer is a person who records sound.
Mixing engineer is a person who creates mixes of multi-track recordings. It is not uncommon for a commercial record to be recorded at one studio and later mixed by different engineers in other studios.
Mastering engineer Typically the person who mixes the final stereo tracks (or sometimes just a few tracks or stems) that the mix engineer produces. The mastering engineer makes any final adjustments to the overall sound of the record in the final step before commercial duplication. Mastering engineers use principles of equalization and compression to affect the coloration of the sound.
Game audio designer engineer is a person who deals with sound aspects of game development.
Live sound engineer is a person dealing with live sound reinforcement. This usually includes planning and installation of speakers, cabling and equipment and mixing sound during the show. This may or may not include running the foldback sound.
Foldback or monitor engineer is a person running foldback sound during a live event. The term "foldback" is outdated and refers to the practice of folding back audio signals from the FOH (Front of House) mixing console to the stage in order for musicians to hear themselves while performing. Monitor engineers usually have a separate audio system from the FOH engineer and manipulate audio signals independently from what the audience hears, in order to satisfy the requirements of each performer on stage. In-ear systems, digital and analog mixing consoles, and a variety of speaker enclosures are typically used by monitor engineers. In addition most monitor engineers must be familiar with wireless or RF (radio-frequency) equipment and must interface personally with the artist(s) during each performance.
Systems engineer is a person responsible for the design setup of modern PA systems which are often very complex. A systems engineer is usually also referred to as a "crew chief" on tour and is responsible for the performance and day-to-day job requirements of the audio crew as a whole along with the FOH audio system.
Audio post engineer is a person who edits and mixes audio for film and television.
An audio engineer is someone with experience and training in the production and manipulation of sound through mechanical (analog) or digital means. As a professional title, this person is sometimes designated as a sound engineer or recording engineer instead. A person with one of these titles is commonly listed in the credits of many commercial music recordings (as well as in other productions that include sound, such as movies).
Audio engineers are generally familiar with the design, installation, and/or operation of sound recording, sound reinforcement, or sound broadcasting equipment, including large and small format consoles. In the recording studio environment, the audio engineer records, edits, manipulates, mixes, and/or masters sound by technical means in order to realize an artist's or record producer's creative vision. While usually associated with music production, an audio engineer deals with sound for a wide range of applications, including post-production for video and film, live sound reinforcement, advertising, multimedia, and broadcasting. When referring to video games, an audio engineer may also be a computer programmer.
In larger productions, an audio engineer is responsible for the technical aspects of a sound recording or other audio production, and works together with a record producer or director, although the engineer's role may also be integrated with that of the producer. In smaller productions and studios the sound engineer and producer is often one and the same person.
In typical sound reinforcement applications, audio engineers often assume the role of producer, making artistic decisions along with technical ones.
Audio engineering is a part of audio science dealing with the recording and reproduction of sound through mechanical and electronic means. The field draws on many disciplines, including electrical engineering, acoustics, psychoacoustics, and music. Unlike acoustical engineering, audio engineering does not deal with noise control or acoustical design. An audio engineer is closer to the creative and technical aspects of audio rather than formal engineering. An audio engineer must be proficient with different types of recording media, such as analog tape, digital multitrack recorders and workstations, and computer knowledge. With the advent of the digital age, it is becoming more and more important for the audio engineer to be versed in the understanding of software and hardware integration from synchronization to making sounds
The expressions "audio engineer" and "sound engineer" are ambiguous. Such terms can refer to a person working in sound and music production, as well as to an engineer with a degree who designs professional equipment for these tasks. The latter professional often develops the tools needed for the former's work. Other languages, such as German and Italian, have different words to refer to these activities. For instance, in German, the Tontechniker (audio technician) is the one who operates the audio equipment and the Tonmeister (sound master) is a person who creates recordings or broadcasts of music who is both deeply musically trained (in 'classical' and non-classical genres) and who also has a detailed theoretical and practical knowledge of virtually all aspects of sound, whereas the Toningenieur (audio engineer) is the one who designs, builds and repairs it.
Individuals who design acoustical simulations of rooms, shaping algorithms for digital signal processing and computer music problems, perform institutional research on sound, and other advanced fields of audio engineering are most often graduates of an accredited college or university, or have passed a difficult civil qualification test.
RF Engineers are specialists in their respective field and can take on many different roles, such as design, and maintenance. An RF Engineer at a broadcast facility is responsible for maintenance of the stations high power broadcast transmitters, and associated systems. This includes transmitter site emergency power, remote control, main transmission line and antenna adjustments, microwave radio relay STL/TSL links and more. Typically, transmission equipment is past its expected lifetime, and there is little support available from the manufacturer. Often, creative and collaborative solutions are required. The range of technologies used is vast due to the wide array of frequencies allocated for different radio services, and due to the range in age of equipment. In general, older equipment is easier to service.
RF Engineering, also known as Radio Frequency Engineering, is a subset of electrical engineering that deals with devices which are designed to operate in the Radio Frequency spectrum. These devices operate within the range of about 3 kHz up to 300 GHz.
RF Engineering is incorporated into almost everything that transmits or receives a radio wave which includes, but not limited to, Mobile Phones, Radios, WiFi and walkie talkies.
RF Engineering is a highly specialized field. To produce quality results, an in-depth knowledge of Mathematics, Physics and general electronics theory is required. Even with this, the initial design of an RF Circuit usually bears very little resemblance to the final physical circuit produced, as revisions to the design are often required to achieve intended results.
An engineering technician, sometimes called an ETechnican, is a person who has relatively practical understanding of the general theoretical principles of the specific branch of engineering in which they work.
Engineering technicians solve technical problems. Some help engineers and scientists do research and development. They build or set up equipment. They do experiments. They collect data and calculate results. They might also help to make a model of new equipment. Some technicians work in quality control. They check products, do tests, and collect data. In manufacturing, they help to design and develop products. They also find ways to produce things efficiently.They may also be persons who produce technical drawings or engineering drawings.
Broadcast stations often call upon outside engineering services for certain needs. For example, because structural engineering is generally not a direct part of broadcast engineering, tower companies usually design broadcast towers.
Other companies specialize in both broadcast engineering and broadcast law, which are both essential when making an application to a national broadcasting authority for a construction permit or broadcast license. This is especially critical in North America, where stations bear the entire burden of proving that their proposed facilities will not cause interference and are the best use ot the radio spectrum. Such companies now have special software that can map projected radio propagation and terrain shielding, as well as lawyers that will defend the applications before the U.S. Federal Communications Commission, Canadian Radio-television and Telecommunications Commission (CRTC), or the equivalent authorities in some other countries.
The conversion to digital broadcasting means broadcast engineers must now be well-versed in digital television and digital radio, in addition to analogue principles. New equipment from the transmitter to the radio antenna to the receiver may be encountered by engineers new to the field. Furthermore, modern techniques place a greater demand on an engineer's expertise, such as sharing broadcast towers or radio antennas among different stations (diplexing).
Digital audio and digital video have revolutionized broadcast engineering in many respects.Broadcast studios and control rooms are now already digital in large part, using non-linear editing and digital signal processing for what used to take a great deal of time or money, if it was even possible at all. Mixing consoles for both audio and video are continuing to become more digital in the 2000s, as is the computer storage used to keep digital media libraries. Effects processing and TV graphics can now be realized much more easily and professionally as well.
Other devices used in broadcast engineering are telephone hybrids, broadcast delays, and dead air alarms. See the glossary of broadcast engineering terms for further explanations.